Three Stylized Animal assets for an Untitled project. I wanted to focus on hand-painted texture for a lot of the detail in their Base Color. Each asset has two materials, one for the eyes and one for the rest of the detail. The eyes were all made with the same master material which uses different masks for different pupil/iris shapes.
Developed for and rendered in Unreal Engine, Modeled in Zbrush and Blender, Textured in Substance Painter
Asset Details:
Great Horned Owl - 3,016 faces, 5,990 tris
Deer - 5,608 faces, 11,132 tris
Wolf - 6,281 faces, 9,499 tris