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Stylized Animal Models

Three Stylized Animal assets for an Untitled project. I wanted to focus on hand-painted texture for a lot of the detail in their Base Color. Each asset has two materials, one for the eyes and one for the rest of the detail. The eyes were all made with the same master material which uses different masks for different pupil/iris shapes.

Developed for and rendered in Unreal Engine, Modeled in Zbrush and Blender, Textured in Substance Painter

Asset Details:
Great Horned Owl - 3,016 faces, 5,990 tris
Deer - 5,608 faces, 11,132 tris
Wolf - 6,281 faces, 9,499 tris

Three Stylized Animals (Great Horned Owl, Gray Wolf, White-tailed Deer

Three Stylized Animals (Great Horned Owl, Gray Wolf, White-tailed Deer

Owl Turnaround

Owl Turnaround

Owl Close Up Front

Owl Close Up Front

Owl Close Up Back

Owl Close Up Back

Owl UVs and Base Color (Alpha channel Opacity)

Owl UVs and Base Color (Alpha channel Opacity)

Owl Normal and ORM

Owl Normal and ORM

Deer Turnaround

Deer Turnaround

Deer Close Up

Deer Close Up

Deer UVs and Base Color

Deer UVs and Base Color

Deer Normal and ORM

Deer Normal and ORM

Wolf Turnaround

Wolf Turnaround

Wolf Close Up Front

Wolf Close Up Front

Wolf Close Up Side

Wolf Close Up Side

Wolf UVs and Base Color

Wolf UVs and Base Color

Wolf Normal and ORM

Wolf Normal and ORM